Invisible Woman is one of the most powerful support characters in Marvel Rivals right now. But she’s not the easiest to use. Her abilities are unique, and her playstyle is a bit different compared to other Strategists in the game. Still, in the hands of a smart player, she can carry the team to victory.

Whether you’re new to the game or planning to rank up fast, here’s a full guide on how to use Invisible Woman effectively in Marvel Rivals.

Why Invisible Woman is a Top Pick in Marvel Rivals

Sue Storm, also known as Invisible Woman, is super flexible when it comes to team comps. She can fit into almost any team. Her skills are perfect for both attack and defense, and her team-up ability is one of the strongest in the game.

She isn’t just about healing or damage—she can do both. Plus, with the right timing and movement, she’s very hard to catch.

Let’s Break Down Her Abilities (And How to Use Them Right)

Invisible Woman’s powers are based on shields, stealth, healing, and crowd control. Here’s how to use each one.

Primary Fire – Energy Orb

This is her main attack. It’s an orb that flies out and returns to her. It heals allies and damages enemies it touches. Best part? It goes through multiple people. So always aim to hit as many targets as possible—friend or foe.

Guardian Shield

This ability creates a 300 HP shield in front of an ally. It heals anyone near it. A great way to protect low-health teammates during fights.

Psionic Vortex

This is a big one. It throws a ball of energy that explodes into a vortex. It damages over time, slows enemies, and brings flying characters down. Use it to zone enemies, block escape paths, or deal consistent damage.

Veiled Step

This is a double jump that makes Sue invisible. It’s excellent for dodging danger or sneaking into better positions. Combine this with her passive healing when invisible, and she becomes really tough to kill.

Force Physics

This is a unique ability where Sue can either push enemies away or pull them in. It also deals damage. Use it to push enemies off ledges or pull them into your team for an easy takedown.

Ultimate – Invisible Boundary

Her ultimate is a game-changer. It creates a big invisible healing zone that also slows enemies. Allies inside it get healed, and enemies can’t see what’s happening inside from the outside. It’s perfect for turning team fights around.

Smart Positioning = Easy Wins

Sue is most effective when standing just behind the frontline. That way, she can heal teammates and damage enemies at the same time. Don’t stay too far back, but also don’t jump into fights headfirst.

If enemies target you, don’t panic. Use Force Physics to push them away, then use Veiled Step to vanish and reposition. One important tip: always use push first, then jump invisible. If you do it the other way, you’ll lose your invisibility.

During her ultimate, make sure your team is inside the healing zone. But don’t relax too much—it only lasts 8 seconds. Once it’s over, be ready to move or heal your teammates again.

Climbing Ranks with Invisible Woman

If you’re planning to go up the ranked ladder, Invisible Woman is a solid choice. She might take a bit of practice, but once you master her abilities, she becomes a true game-changer.

Try this easy combo: Pull an enemy using Force Physics, then immediately throw the vortex. It slows them down and deals damage, making it easier for your team to finish them off.

Be careful with your ultimate. Don’t waste it just to match another support’s ability. Use it to save a teammate from dying or to counter an enemy’s powerful attack. Also, coordinate with your team—two support ultimates at once can be a big waste.

Final Thoughts

Invisible Woman is not just fun to play—she’s a top-tier support character in Marvel Rivals. She rewards smart movement, proper timing, and good communication with your team. If you want a support hero who can do it all—heal, damage, zone, and escape—Sue Storm is your best bet.

Master her abilities, learn to combo effectively, and you’ll start winning more matches and climbing ranks in no time.

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